You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
6 months ago
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using Autohand.Demo;
|
||
|
using UnityEngine.InputSystem;
|
||
|
|
||
|
namespace Autohand.Demo {
|
||
|
[HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/controller-input")]
|
||
|
public class OpenXRHandPlayerControllerLink : MonoBehaviour{
|
||
|
public AutoHandPlayer player;
|
||
|
|
||
|
[Header("Input")]
|
||
|
public InputActionProperty moveAxis;
|
||
|
public InputActionProperty turnAxis;
|
||
|
|
||
|
private void OnEnable() {
|
||
|
if (moveAxis.action != null) moveAxis.action.Enable();
|
||
|
if (moveAxis.action != null) moveAxis.action.performed += MoveAction;
|
||
|
if (turnAxis.action != null) turnAxis.action.Enable();
|
||
|
if (turnAxis.action != null) turnAxis.action.performed += TurnAction;
|
||
|
}
|
||
|
|
||
|
private void OnDisable() {
|
||
|
if (moveAxis.action != null) moveAxis.action.performed -= MoveAction;
|
||
|
if (turnAxis.action != null) turnAxis.action.performed -= TurnAction;
|
||
|
}
|
||
|
|
||
|
private void FixedUpdate() {
|
||
|
player.Move(moveAxis.action.ReadValue<Vector2>());
|
||
|
player.Turn(turnAxis.action.ReadValue<Vector2>().x);
|
||
|
}
|
||
|
|
||
|
private void Update(){
|
||
|
player.Move(moveAxis.action.ReadValue<Vector2>());
|
||
|
player.Turn(turnAxis.action.ReadValue<Vector2>().x);
|
||
|
}
|
||
|
|
||
|
void MoveAction(InputAction.CallbackContext a) {
|
||
|
var axis = a.ReadValue<Vector2>();
|
||
|
player.Move(axis);
|
||
|
}
|
||
|
|
||
|
void TurnAction(InputAction.CallbackContext a) {
|
||
|
var axis = a.ReadValue<Vector2>();
|
||
|
player.Turn(axis.x);
|
||
|
}
|
||
|
}
|
||
|
}
|