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13124 lines
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13124 lines
392 KiB
Plaintext
6 months ago
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text: 'This scene demonstrates the various uses for the InteractionTrigger component.
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InteractionTrigger components define valid ranges for the character and/or it''s
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camera for triggering the interactions.
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Each interaction object has a "Trigger" game object parented to it that defines
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have further comments attached to explain some details.
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See UserControlInteractions.cs on the pilot character about how the InteractionTriggers
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can be used.
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Right-click on any FinalIK component header and select "User Manual" or "Script
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Reference" for more info.'
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