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3050 lines
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3050 lines
93 KiB
Plaintext
6 months ago
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text: 'Play the demo, move the Dummy close to the obstacles to observe how the hands
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and feet avoid penetrating into them. See the PenetrationAvoidance component on
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the Dummy.
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Penetration avoidance works by sphere casting from a "safe point" (Raycast From)
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inside the character collider towards the target bones (Raycast To). If there
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is a hit, the target bone will be moved closer to the safe point.'
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