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19 lines
428 B
C#

6 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Autohand.Demo{
public class ScaleHighlight : MonoBehaviour{
public Vector3 highlighScale;
public Vector3 normalScale;
public void Highlight() {
transform.localScale = highlighScale;
}
public void HighlightStop() {
transform.localScale = normalScale;
}
}
}