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18 lines
473 B
C#
18 lines
473 B
C#
6 months ago
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using Autohand;
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using UnityEngine;
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[ HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/extras/magnetic-forces")]
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public class MagneticBody : MonoBehaviour
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{
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public Rigidbody body;
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public int magneticIndex = 0;
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public float strengthMultiplyer = 1f;
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public UnityMagneticEvent magneticEnter;
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public UnityMagneticEvent magneticExit;
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private void Start() {
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if(body == null)
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body = GetComponent<Rigidbody>();
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}
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}
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