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28 lines
683 B
C#
28 lines
683 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Autohand;
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namespace Autohand.Demo{
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public class TextGrabEvent : MonoBehaviour{
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public TextChanger changer;
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public Grabbable grab;
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[TextArea]
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public string message;
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private void Start() {
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if(grab == null && GetComponent<Grabbable>() != null)
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grab = GetComponent<Grabbable>();
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if(grab == null || changer == null)
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Destroy(this);
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grab.OnGrabEvent += OnGrab;
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}
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void OnGrab(Hand hand, Grabbable grab) {
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changer?.UpdateText(message);
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}
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}
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}
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