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29 lines
735 B
C#
29 lines
735 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Autohand.Demo {
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public class XRControllerEvent : MonoBehaviour
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{
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public XRHandControllerLink link;
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public CommonButton button;
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public UnityEvent Pressed;
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public UnityEvent Released;
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bool pressed = false;
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private void Update()
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{
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if (link.ButtonPressed(button) && !pressed)
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{
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Pressed?.Invoke();
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pressed = true;
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}
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else if (!link.ButtonPressed(button) && pressed)
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{
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Released?.Invoke();
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pressed = false;
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}
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}
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}
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}
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