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22 lines
499 B
C#
22 lines
499 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand {
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public class EditorHand : MonoBehaviour {
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public bool useEditorGUI = true;
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public GrabbablePose grabbablePose;
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public HandPoseArea grabbablePoseArea;
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Hand _hand = null;
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public Hand hand {
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get {
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if(_hand == null)
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_hand = GetComponent<Hand>();
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return _hand;
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}
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}
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}
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}
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