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21 lines
365 B
C#
21 lines
365 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand {
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public interface IGrabbableEvents {
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void OnHighlight(Hand hand);
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void OnUnhighlight(Hand hand);
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void OnGrab(Hand hand);
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void OnRelease(Hand hand);
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bool CanGrab(Hand hand);
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Grabbable GetGrabbable();
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}
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}
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