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22 lines
621 B
C#
22 lines
621 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand {
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public class IgnoreHandPlayerCollision : MonoBehaviour {
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public List<Collider> colliders;
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void Start() {
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ActivateIgnoreCollision();
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}
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public void ActivateIgnoreCollision() {
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foreach(var col in colliders)
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AutoHandPlayer.Instance.IgnoreCollider(col, true);
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}
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public void DeactivateIgnoreCollision() {
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foreach(var col in colliders)
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AutoHandPlayer.Instance.IgnoreCollider(col, false);
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}
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}
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}
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