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10 lines
303 B
C#

6 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Autohand {
[HelpURL("https://app.gitbook.com/s/5zKO0EvOjzUDeT2aiFk3/auto-hand/auto-hand-player#pushing")]
public class Pushable : MonoBehaviour {
public Vector3 strengthScale = Vector3.one;
}
}