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14861 lines
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14861 lines
468 KiB
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6 months ago
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text: 'Motion of a certain body part can be amplified/dampered relative to another
|
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|
body part or the root of the character.
|
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||
|
|
||
|
Amplifier.cs is a FBBIK effector position offset modifier (like Inertia, Recoil
|
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|
and others that extend OffsetModifier.cs). It means that it works by adding to
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|
the positionOffset value of the effectors each frame. Effector position and positionWeight
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override positionOffset so you can use the Amplifier, and still be free to pin
|
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the hands or use the Interaction System whenever you need. Another advantage of
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that design is that you are also able to use multiple offset modifiers simultaneously,
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the position offsets will work additively.'
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