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13 lines
356 B
C#

6 months ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Autohand.Demo {
public class ToggleAutoMoveFlying : MonoBehaviour {
public void ToggleFlying() {
var player = AutoHandExtensions.CanFindObjectOfType<AutoHandPlayer>();
player.useGrounding = !player.useGrounding;
}
}
}