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16 lines
407 B
C#
16 lines
407 B
C#
6 months ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Autohand.Demo{
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public class JointBreakStopForce1 : MonoBehaviour
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{
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void OnJointBreak(float breakForce) {
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if(gameObject.CanGetComponent(out Rigidbody body)) {
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body.velocity = Vector3.zero;
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body.angularVelocity = Vector3.zero;
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}
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}
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}
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}
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