branch
PS2022BEIQYLQO\Admin 6 months ago
parent 37d0e6e64a
commit 78b3fffa8b

@ -16,23 +16,14 @@ public class HMDControl : MonoBehaviour
void Start() void Start()
{ {
head.transform.position +=new Vector3(0,1,0) * 2.8f; head.transform.position +=new Vector3(0,1,0) * 2.8f;
//handright.transform.position = new Vector3(-0.77f, 0.94f, 2.1f);
//handleft.transform.position = new Vector3(-0.47f, 0.94f, 1.5f);
} }
// Update is called once per frame // Update is called once per frame
void Update() void Update()
{ {
//// 获取水平和垂直输入
//float h = Input.GetAxis("Horizontal");
//float v = Input.GetAxis("Vertical");
// 根据输入移动物体
//Vector3 movement = new Vector3(h, 0f, v);
//head.transform.Translate(movement * speed * Time.deltaTime);
//handleft.transform.position = new Vector3(0.063f, 2.022f, 0.745f) ;
//handleft.transform.eulerAngles = new Vector3(-110, -80, -179);
float moveDirection = Input.GetAxis("Vertical"); // W 和 S 键 float moveDirection = Input.GetAxis("Vertical"); // W 和 S 键
float turnDirection = Input.GetAxis("Horizontal"); // A 和 D 键 float turnDirection = Input.GetAxis("Horizontal"); // A 和 D 键

@ -4391,7 +4391,6 @@ GameObject:
- component: {fileID: 1687875735} - component: {fileID: 1687875735}
- component: {fileID: 1687875734} - component: {fileID: 1687875734}
- component: {fileID: 1687875736} - component: {fileID: 1687875736}
- component: {fileID: 1687875737}
m_Layer: 0 m_Layer: 0
m_Name: Manager m_Name: Manager
m_TagString: Untagged m_TagString: Untagged
@ -4445,18 +4444,6 @@ MonoBehaviour:
handright: {fileID: 1724965350} handright: {fileID: 1724965350}
moveSpeed: 5 moveSpeed: 5
turnSpeed: 100 turnSpeed: 100
--- !u!114 &1687875737
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1687875733}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 769b401939dd60141b0d748e39469b2a, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1724965350 --- !u!1 &1724965350
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

@ -1,44 +0,0 @@
using System.Collections;
using UnityEngine;
using UnityEngine.XR.Management;
public class XRControl : MonoBehaviour
{
private XRManagerSettings xrManager;
void Start()
{
xrManager = XRGeneralSettings.Instance.Manager;
if (XRGeneralSettings.Instance.Manager.activeLoader == null) { StopXR(); }
}
public void StartXR()
{
StartCoroutine(StartXRLoader());
}
public void StopXR()
{
StartCoroutine(StopXRLoader());
}
private IEnumerator StartXRLoader()
{
if (!xrManager.isInitializationComplete)
{
xrManager.InitializeLoader();
yield return new WaitUntil(() => xrManager.isInitializationComplete);
xrManager.StartSubsystems();
}
}
private IEnumerator StopXRLoader()
{
if (xrManager.isInitializationComplete)
{
xrManager.StopSubsystems();
xrManager.DeinitializeLoader();
yield return null;
}
}
}

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 769b401939dd60141b0d748e39469b2a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
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