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Author SHA1 Message Date
PS2022BEIQYLQO\Admin 85d4a7e25c 模拟测试
(cherry picked from commit b6df992477)
6 months ago

@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using System.Numerics;
using UnityEngine;
using Vector3 = UnityEngine.Vector3;
public class HMDControl : MonoBehaviour
{
public GameObject head;
public GameObject handleft;
public GameObject handright;
private int speed=1;
// Start is called before the first frame update
void Start()
{
head.transform.position +=new Vector3(0,1,0) * 2.8f;
handright.transform.position = new Vector3(-0.77f, 0.94f, 2.1f);
handleft.transform.position = new Vector3(-0.47f, 0.94f, 1.5f);
}
// Update is called once per frame
void Update()
{
// 获取水平和垂直输入
float h = Input.GetAxis("Horizontal");
float v = Input.GetAxis("Vertical");
// 根据输入移动物体
Vector3 movement = new Vector3(h, 0f, v);
head.transform.Translate(movement * speed * Time.deltaTime);
//handleft.transform.position = new Vector3(0.063f, 2.022f, 0.745f) ;
//handleft.transform.eulerAngles = new Vector3(-110, -80, -179);
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class buttonControl : MonoBehaviour
{
public Button start;
public Button exit;
// Start is called before the first frame update
void Start()
{
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}
// Update is called once per frame
void Update()
{
}
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}, },
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
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"version": "2.0.0",
"depth": 2,
"source": "registry",
"dependencies": {
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},
"url": "https://packages.unity.cn"
},
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"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.inputsystem": "1.2.0",
"com.unity.ugui": "1.0.0",
"com.unity.xr.core-utils": "2.0.0",
"com.unity.xr.legacyinputhelpers": "2.1.8",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.physics": "1.0.0"
},
"url": "https://packages.unity.cn"
},
"com.unity.xr.legacyinputhelpers": { "com.unity.xr.legacyinputhelpers": {
"version": "2.1.10", "version": "2.1.10",
"depth": 1, "depth": 1,
@ -223,6 +247,15 @@
}, },
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.xr.picoxr": {
"version": "file:E:/Downloads/PICO Unity Integration SDK_250",
"depth": 0,
"source": "local",
"dependencies": {
"com.unity.xr.management": "4.0.0",
"com.unity.xr.interaction.toolkit": "2.0.0"
}
},
"com.valvesoftware.unity.openvr": { "com.valvesoftware.unity.openvr": {
"version": "file:../Assets/SteamVR/OpenVRUnityXRPackage/Editor/com.valvesoftware.unity.openvr-1.2.1.tgz", "version": "file:../Assets/SteamVR/OpenVRUnityXRPackage/Editor/com.valvesoftware.unity.openvr-1.2.1.tgz",
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@ -4,8 +4,15 @@
EditorBuildSettings: EditorBuildSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
m_Scenes: [] m_Scenes:
- enabled: 1
path: Assets/Scenes/Main.unity
guid: cb9f3987f94e3a44c9dfb61d877f3fd2
- enabled: 1
path: Assets/Scenes/Demo (BETA).unity
guid: 15b1b958630b36b45ad5d22e80afc709
m_configObjects: m_configObjects:
Unity.XR.OpenVR.Settings: {fileID: 11400000, guid: ab35ac80b30454848a9078ec32fe7aec, type: 2} Unity.XR.OpenVR.Settings: {fileID: 11400000, guid: ab35ac80b30454848a9078ec32fe7aec, type: 2}
Unity.XR.PXR.Settings: {fileID: 11400000, guid: eb4a08f6fb17dfe4fa94429cd8c43669, type: 2}
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 5d103f1f1bf89da4baedb6ec3c0cbe83, type: 2} com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 5d103f1f1bf89da4baedb6ec3c0cbe83, type: 2}
com.unity.xr.openxr.settings4: {fileID: 11400000, guid: d9e999619e65aef4f835066be238305a, type: 2} com.unity.xr.openxr.settings4: {fileID: 11400000, guid: d9e999619e65aef4f835066be238305a, type: 2}

@ -8,7 +8,7 @@ PlayerSettings:
AndroidProfiler: 0 AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0 AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4 defaultScreenOrientation: 3
targetDevice: 2 targetDevice: 2
useOnDemandResources: 0 useOnDemandResources: 0
accelerometerFrequency: 60 accelerometerFrequency: 60
@ -17,7 +17,7 @@ PlayerSettings:
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 0 m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1 m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1 m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1 m_SplashScreenAnimation: 1

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