%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1486370838367224891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2520889616256874024} - component: {fileID: 6890781212436663326} - component: {fileID: 908724832721629415} - component: {fileID: 7458325408475225423} - component: {fileID: 7458325408475225422} - component: {fileID: 7458325408475225420} m_Layer: 0 m_Name: Barrel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2520889616256874024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6890781212436663326 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} m_Mesh: {fileID: -2643173543783292932, guid: ff8fd017c5db29946945ad5da13a5a30, type: 3} --- !u!23 &908724832721629415 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: -8946930300590681946, guid: ff8fd017c5db29946945ad5da13a5a30, type: 3} - {fileID: -3092847324252717431, guid: ff8fd017c5db29946945ad5da13a5a30, type: 3} - {fileID: -2609809028551464901, guid: ff8fd017c5db29946945ad5da13a5a30, type: 3} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!54 &7458325408475225423 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} serializedVersion: 2 m_Mass: 100 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!64 &7458325408475225422 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: -2643173543783292932, guid: ff8fd017c5db29946945ad5da13a5a30, type: 3} --- !u!114 &7458325408475225420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486370838367224891} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 822bc9090447b9c40833509c4a32e597, type: 3} m_Name: m_EditorClassIdentifier: body: {fileID: 0} handType: 0 ignoreWeight: 0 singleHandOnly: 0 allowHeldSwapping: 1 instantGrab: 0 maintainGrabOffset: 0 parentOnGrab: 0 throwMultiplyer: 1 throwAngleMultiplyer: 1 lookAssistMultiplyer: 1 hightlightMaterial: {fileID: 0} jointBreakForce: 10000 jointBreakTorque: 10000 showAdvancedSettings: 0 lockHandOnGrab: 0 makeChildrenGrabbable: 1 jointedBodies: [] ignoreReleaseTime: 0.25 grabDistancePriority: 1 heldPositionOffset: {x: 0, y: 0, z: 0} heldRotationOffset: {x: 0, y: 0, z: 0} showEvents: 1 onGrab: m_PersistentCalls: m_Calls: [] onRelease: m_PersistentCalls: m_Calls: [] onSqueeze: m_PersistentCalls: m_Calls: [] onUnsqueeze: m_PersistentCalls: m_Calls: [] onHighlight: m_PersistentCalls: m_Calls: [] onUnhighlight: m_PersistentCalls: m_Calls: [] pullApartBreakOnly: 1 OnJointBreak: m_PersistentCalls: m_Calls: [] isGrabbable: 1