using System.Collections; using System.Collections.Generic; using UnityEngine; using System; using UnityEngine.InputSystem; using UnityEngine.Events; public class OpenXRControllerEvent : MonoBehaviour{ public InputActionProperty action; public UnityEvent inputEvent; void OnEnable(){ action.action.Enable(); action.action.performed += (e) => { inputEvent?.Invoke(); }; } void OnDisable(){ action.action.performed -= (e) => { inputEvent?.Invoke(); }; } }