using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class buttonControl : MonoBehaviour { public Button start; public Button exit; // Start is called before the first frame update void Start() { start.onClick.AddListener(delegate{ SceneManager.LoadScene(1); }); exit.onClick.AddListener(delegate { Application.Quit(); }); } // Update is called once per frame void Update() { } }