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first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: TeddyEye_MAT second: {fileID: 2100000, guid: 34604f31e7357c640bccb727ace0f411, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: phong1 second: {fileID: 2100000, guid: ac9e81b9fcc2206488e4a6af9aafa8fa, type: 2} materials: importMaterials: 1 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip001 Spine' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip001 Spine2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip001 Spine3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip001 L Thigh' has translation animation that will be discarded.\n\t'Bip001 R Thigh' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 2 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: [] isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 0.03 meshCompression: 0 addColliders: 0 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 preserveHierarchy: 0 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 4 normalCalculationMode: 0 importAnimation: 0 copyAvatar: 0 humanDescription: serializedVersion: 2 human: - 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boneName: Bip001 R Foot humanName: RightFoot limit: min: {x: 0, y: -30.000002, z: -50} max: {x: 0, y: 30.000002, z: 50} value: {x: 0.12563424, y: 0, z: 0.06281712} length: 0.15704288 modified: 1 - boneName: Bip001 Spine1 humanName: Spine limit: min: {x: -40, y: -40, z: -40} max: {x: 40, y: 40, z: 40} value: {x: 0.25018528, y: 0, z: 0.12509264} length: 0.31273174 modified: 1 - boneName: Bip001 Neck humanName: Chest limit: min: {x: -40, y: -40, z: -40} max: {x: 40, y: 40, z: 40} value: {x: 0.04811287, y: 0, z: 0.024056435} length: 0.060141105 modified: 1 - boneName: Bip001 Head humanName: Head limit: min: {x: -40, y: -40, z: -40} max: {x: 40, y: 40, z: 40} value: {x: 0.024056435, y: 0, z: 0.012028217} length: 0.030070553 modified: 1 - boneName: Bip001 L Clavicle humanName: LeftShoulder limit: min: {x: 0, y: -15.000001, z: -15.000001} max: {x: 0, y: 15.000001, z: 30.000002} value: {x: 0.30165866, y: 0, z: 0.15082933} length: 0.37707347 modified: 1 - boneName: Bip001 R Clavicle humanName: RightShoulder limit: min: {x: 0, y: -15.000001, z: -15.000001} max: {x: 0, y: 15.000001, z: 30.000002} value: {x: 0.3016586, y: 0, z: 0.1508293} length: 0.3770734 modified: 1 - 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