%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Humanoid Aiming System serializedVersion: 5 m_AnimatorParameters: - m_Name: Aim Forward m_Type: 1 m_DefaultFloat: 1 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Aim Right m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Aim Back m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Aim Left m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Aim Up m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Aim Down m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Speed m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: 110720720} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} - serializedVersion: 5 m_Name: Upperbody Aiming m_StateMachine: {fileID: 110781220} m_Mask: {fileID: 101100000, guid: 45957e7cd1ead4dfb89705040fff0f86, type: 2} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 1 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} --- !u!206 &20654860 BlendTree: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Blend Tree m_Childs: - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: a93a4e65ce9cf4f9696d7a46ad73d299, type: 3} m_Threshold: 0 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Blend m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: b902ceed1016f504cb9949d5c7fd36f2, type: 3} m_Threshold: 0.5 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Blend m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 5793c842832b08348afd121473dfdf7e, type: 3} m_Threshold: 1 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Blend m_Mirror: 0 m_BlendParameter: Speed m_BlendParameterY: Aim Forward m_MinThreshold: 0 m_MaxThreshold: 1 m_UseAutomaticThresholds: 1 m_NormalizedBlendValues: 0 m_BlendType: 0 --- !u!206 &20655974 BlendTree: m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Blend Tree m_Childs: - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 1347fe20fd4744fc38d0967e65e505d4, type: 3} m_Threshold: 0 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Forward m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 8dce395c12cc54bb1801f2be4a8d1342, type: 3} m_Threshold: 0.2 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Right m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: a28bc0d5d74e942599e839179dae8546, type: 3} m_Threshold: 0.4 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Back m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 93390281635b84d8db904c0e66b9de99, type: 3} m_Threshold: 0.6 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Left m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 4ff109f53b9de440b87e4e3a9fa99892, type: 3} m_Threshold: 0.8 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Up m_Mirror: 0 - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: f52d74a4dc0f04b1da61024b4a3f81b9, type: 3} m_Threshold: 1 m_Position: {x: 0, y: 0} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Aim Down m_Mirror: 0 m_BlendParameter: Aim Forward m_BlendParameterY: Blend m_MinThreshold: 0 m_MaxThreshold: 1 m_UseAutomaticThresholds: 1 m_NormalizedBlendValues: 0 m_BlendType: 4 --- !u!1102 &110233634 AnimatorState: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Locomotion m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 20654860} m_Tag: m_SpeedParameter: Aim Forward m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &110254000 AnimatorState: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Aiming m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 20655974} m_Tag: m_SpeedParameter: Aim Forward m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1107 &110720720 AnimatorStateMachine: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 m_State: {fileID: 110233634} m_Position: {x: 30, y: 30, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: -168, y: 120, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 110233634} --- !u!1107 &110781220 AnimatorStateMachine: serializedVersion: 5 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Upperbody Aiming m_ChildStates: - serializedVersion: 1 m_State: {fileID: 110254000} m_Position: {x: 276, y: 108, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 48, y: 24, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 110254000}