You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

257 lines
7.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2063587596306059683
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3096238095380472752}
- component: {fileID: 6314902766324046214}
- component: {fileID: 333129968511591807}
- component: {fileID: 8035188000993757359}
- component: {fileID: 8035188000993757358}
- component: {fileID: 8035188000993757356}
- component: {fileID: 8035188000993757345}
- component: {fileID: 8035188000993757344}
m_Layer: 0
m_Name: Taco
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3096238095380472752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6314902766324046214
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Mesh: {fileID: -8870946231481924797, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
--- !u!23 &333129968511591807
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 4310586713465477566, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
- {fileID: -5354028657143720620, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
- {fileID: 7211448773848044386, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
- {fileID: -3092847324252717431, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
- {fileID: 1151844921754575795, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &8035188000993757359
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!64 &8035188000993757358
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: -8870946231481924797, guid: 3cc40bba46667ff4f99585487337013c, type: 3}
--- !u!114 &8035188000993757356
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 822bc9090447b9c40833509c4a32e597, type: 3}
m_Name:
m_EditorClassIdentifier:
body: {fileID: 0}
handType: 0
ignoreWeight: 0
maintainGrabOffset: 0
singleHandOnly: 1
allowHeldSwapping: 1
instantGrab: 0
parentOnGrab: 1
throwMultiplyer: 1
lookAssistMultiplyer: 1
hightlightMaterial: {fileID: 0}
jointBreakForce: 1000
showAdvancedSettings: 0
lockHandOnGrab: 0
makeChildrenGrabbable: 1
jointedBodies: []
ignoreReleaseTime: 0.25
grabDistancePriority: 1
heldPositionOffset: {x: 0, y: 0, z: 0}
heldRotationOffset: {x: 0, y: 0, z: 0}
showEvents: 0
onGrab:
m_PersistentCalls:
m_Calls: []
onRelease:
m_PersistentCalls:
m_Calls: []
onSqueeze:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8035188000993757345}
m_TargetAssemblyTypeName:
m_MethodName: DoSmash
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
onUnsqueeze:
m_PersistentCalls:
m_Calls: []
onHighlight:
m_PersistentCalls:
m_Calls: []
onUnhighlight:
m_PersistentCalls:
m_Calls: []
pullApartBreakOnly: 1
OnJointBreak:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8035188000993757345}
m_TargetAssemblyTypeName:
m_MethodName: DoSmash
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
isGrabbable: 1
--- !u!114 &8035188000993757345
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 07d975bb4661eb244a698f2a75d13fe3, type: 3}
m_Name:
m_EditorClassIdentifier:
smashForce: 1.5
destroyOnSmash: 0
releaseOnSmash: 0
effect: {fileID: 1708889463548190791, guid: ae95971c2f52c7a49b273f7a6547f819, type: 3}
createNewEffect: 1
applyVelocityOnSmash: 1
smashSound: {fileID: 0}
smashVolume: 1
OnSmash:
m_PersistentCalls:
m_Calls: []
--- !u!114 &8035188000993757344
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2063587596306059683}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 94010c3364a7d0a43a5e49e48d078a08, type: 3}
m_Name:
m_EditorClassIdentifier:
breakVelocity: 1
collisionLayers:
serializedVersion: 2
m_Bits: 260571447
OnBreak:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: DoSmash
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2