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text: "FPSAiming.cs is a basic full body FPS IK controller.\r\n\nIf aimWeight is
weighed in, the character will simply use AimIK to aim his gun towards the camera
forward direction.\r\n\nIf sightWeight is weighed in, the character will also
use FBBIK to pose the gun to a predefined position relative to the camera so
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