You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Autohand.Demo{
|
|
public class PhysicsSliderPositionMover : PhysicsGadgetConfigurableLimitReader{
|
|
|
|
[Header("Movement")]
|
|
public Transform move;
|
|
[Tooltip("Acts as speed")]
|
|
public Vector3 axis = Vector3.up;
|
|
[Header("Range")]
|
|
public bool useRange = false;
|
|
public Vector3 minRange = -Vector3.up;
|
|
public Vector3 maxRange = Vector3.up;
|
|
|
|
Vector3 startPos;
|
|
|
|
protected new void Start(){
|
|
base.Start();
|
|
startPos = move.position;
|
|
}
|
|
|
|
public void FixedUpdate(){
|
|
if(useRange){
|
|
var value = GetValue();
|
|
|
|
if(value >= 0)
|
|
move.position = Vector3.Lerp(startPos, startPos+minRange, value);
|
|
else if(value < 0)
|
|
move.position = Vector3.Lerp(startPos, startPos+maxRange, -value);
|
|
}
|
|
else
|
|
move.position += axis*GetValue()*Time.fixedDeltaTime;
|
|
}
|
|
}
|
|
}
|