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34 lines
909 B
C#
34 lines
909 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Autohand;
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namespace Autohand.Demo{
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public class TextPlacePointEvent : MonoBehaviour{
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public TextChanger changer;
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public PlacePoint point;
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public float fadeTime = 5;
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[TextArea]
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public string placeMessage;
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[TextArea]
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public string highlightMessage;
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private void Start() {
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if(point == null && GetComponent<PlacePoint>() != null)
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point = GetComponent<PlacePoint>();
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point.OnPlaceEvent += OnGrab;
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point.OnHighlightEvent += OnHighlight;
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}
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void OnGrab(PlacePoint hand, Grabbable grab) {
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changer?.UpdateText(placeMessage);
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}
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void OnHighlight(PlacePoint hand, Grabbable grab) {
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changer?.UpdateText(highlightMessage);
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}
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}
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}
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