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18 lines
393 B
C#
18 lines
393 B
C#
using UnityEngine;
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using System.Collections;
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namespace Valve.VR
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{
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public class SteamVR_CameraHelper : MonoBehaviour
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{
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void Start()
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{
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#if OPENVR_XR_API && UNITY_LEGACY_INPUT_HELPERS
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if (this.gameObject.GetComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>() == null)
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{
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this.gameObject.AddComponent<UnityEngine.SpatialTracking.TrackedPoseDriver>();
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}
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#endif
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}
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}
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} |