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88 lines
2.5 KiB
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Stores the play area size info from the players chaperone data
//
//=============================================================================
using UnityEngine;
using UnityEngine.Events;
using System.Collections;
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class ChaperoneInfo : MonoBehaviour
{
public bool initialized { get; private set; }
public float playAreaSizeX { get; private set; }
public float playAreaSizeZ { get; private set; }
public bool roomscale { get; private set; }
public static SteamVR_Events.Event Initialized = new SteamVR_Events.Event();
public static SteamVR_Events.Action InitializedAction( UnityAction action ) { return new SteamVR_Events.ActionNoArgs( Initialized, action ); }
//-------------------------------------------------
private static ChaperoneInfo _instance;
public static ChaperoneInfo instance
{
get
{
if ( _instance == null )
{
_instance = new GameObject( "[ChaperoneInfo]" ).AddComponent<ChaperoneInfo>();
_instance.initialized = false;
_instance.playAreaSizeX = 1.0f;
_instance.playAreaSizeZ = 1.0f;
_instance.roomscale = false;
DontDestroyOnLoad( _instance.gameObject );
}
return _instance;
}
}
//-------------------------------------------------
IEnumerator Start()
{
// Uncomment for roomscale testing
//_instance.initialized = true;
//_instance.playAreaSizeX = UnityEngine.Random.Range( 1.0f, 4.0f );
//_instance.playAreaSizeZ = UnityEngine.Random.Range( 1.0f, _instance.playAreaSizeX );
//_instance.roomscale = true;
//ChaperoneInfo.Initialized.Send();
//yield break;
// Get interface pointer
var chaperone = OpenVR.Chaperone;
if ( chaperone == null )
{
Debug.LogWarning("<b>[SteamVR Interaction]</b> Failed to get IVRChaperone interface.");
initialized = true;
yield break;
}
// Get play area size
while ( true )
{
float px = 0.0f, pz = 0.0f;
if ( chaperone.GetPlayAreaSize( ref px, ref pz ) )
{
initialized = true;
playAreaSizeX = px;
playAreaSizeZ = pz;
roomscale = Mathf.Max( px, pz ) > 1.01f;
Debug.LogFormat("<b>[SteamVR Interaction]</b> ChaperoneInfo initialized. {2} play area {0:0.00}m x {1:0.00}m", px, pz, roomscale ? "Roomscale" : "Standing" );
ChaperoneInfo.Initialized.Send();
yield break;
}
yield return null;
}
}
}
}